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Vertegras

Vertegras

Reviews

Reviews

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Blogs

Blogs

About Me

About Me

I’m a game designer & writer. I’m working on my ​own book series, it is currently in editing.

Also gaming journalism through reviews, ​assessments, and a periodic blog updates.

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vertegrasgaming@gmail.com

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Reviews

Reviews

I review on several factors and try to take my bias into consideration when doing reviews - allowing to accept and put forward the flaws in the content if there are any.

I follow a 0/10 scale that is broken down into more detail.

The scale is broken into sections.

  • 0-3.9 is unsatisfactory and not worth your time or money.
  • 4-6.9 is there’s flaws, it can be enjoyable for some. Solid.
  • 7-9.0 is it is a great entertainment, has small blemishes but it is worth your time and or money.
  • 9.1-10 is it is a near perfection experience that most should take an attempt to see, play, or read.

Example!

An excerpt from my Fire Emblem: Engage Review.

Some First Impressions.

  1. The world and atmosphere of the game are vibrant and colorful.
  2. The performance and textures have vastly improved in the time between Three Houses and Engage. Presentation is one thing Engage has in spades.
  3. Alear, the newest My Unit, is less of a customizable character and more of a full fledged character like previous ‘Lords’ like Chrom, Marth, Lucina, Roy, and Ike. They have no customization like Robin (Awakening), Corrin (Fates), or even customizable clothing or accessories that remain throughout the game like Byleth (Three Houses). They are only customizable in name, alone.
  4. Combat is pretty engaging, it feels pretty good.
  5. The Somniel, the new hub for Engage, is less like the Monastery of Three Houses and more like the My Castle of Fates. It has optional activities and doesn’t have a [limit] of what you can do in a day.
  6. The support chains are split into two,
    1. Bond supports which are brief two or three sentences long between an Engage Emblem (Marth, Celica, Roy, etc.) and Alear.
    2. Regular supports remain in the game from previous installments, however, a lot of them are very uninteresting for C and B.
  7. Hero worshiping is extremely prevalent in this game and it carries over into some of the characters’ core identities. Like Framme and Clanne.
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Blogs

Blogs

State of Play

9/24/2024

Sony released a trailer for the PlayStation 5 Pro earlier this month with middling response. The ​diminishing returns of graphical capabilities within gaming is hitting a pinnacle between the average ​consumer & cost. While that is a topic for its own discussion, they had a State of Play on Tuesday, ​September 24th. And while I felt the pacing was back and forth - it was their best in years. I don’t recall, ​in recent memory, any State of Play in the last four years that had was as good. It wasn’t out of this ​world, however but it did hit high spots but that is partially because of third-parties (hi Monster Hunter ​Wilds) and it didn’t rely on Square Enix’s Final Fantasy to hold up the burden of smaller titles.

However, an issue that I think people will realize is that there wasn’t a lot of NEW upcoming first party ​content besides Ghosts of Yotei. One could argue the Horizon Zero Dawn Remaster is “new” but I’d ​argue it actually hurt the presentation. Overall, this was a genuine showcase that had me be like: “Oh ​maybe a PS5 is finally on the cards.” - then I realized almost all the games shown are coming to PC.


This State of Play is a 7.7/10.

Hell is Us looks pretty cool, Monster Hunter Wilds release date goes crazy, I need the NieR: Automata ​content injected into my brain even if it’s for Stellar Blade.